Tuesday, August 19, 2008

 

t (x,y,z) , tj (x,y,z)j

t (x, y, z) , tj (x, y, z) j

The way stuff in space as we know it should be defined.

t = time
x, y, z = spatial dimensions or positions
j = physical version of the imaginary number, where j^2 = -1.

So by tallying up these components of space, you get 8 dimensions.

Might have some uses if someone can figure it out. The neat thing is that if you produce a product via the j-dimensional interactions, you get a negative value standard dimension result. Combine this with applied vector products, and it might be possible to use this to produce negative values in various applications where negative values are "naturally" impossible. If this could pan out, one might be able to do some really neat things with electricity or optics. (If you figure out how to make a negative modifier for gravitational attraction, things would get really interesting.)

The j-space stuff also would tie in pretty well to older work in scalar research. Scalar nodes are pretty much like the product results of electromagnetic waves (more or less radio) propagating through j-space. The product should then appear in standard space as a negative value of the two j-space factors.

The other thing is that if something propagates or exists in j-space with out a product producing reaction, it's pretty much non-interactive with standard space. So you either have to put in a j-space emitter to interact with a j-space EM transmission and be upon the vector necessary to intercept it, or be sitting on the node point of two separate j-space EM beams. This particular aspect could be useful for communications applications.

Crazy, huh?

*note: I'm wondering if this j-space thing is what sci-fi meant by hyperspace or subspace? Applications arising from understanding how to interact with a normally unobservable dimensional set defining space would be quite profound.

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